package classes.map
{
	import mx.collections.ArrayCollection;
	
  
    public class GameMap
    {
        
        /** The landsquares on the map **/
        public static var landSquares:ArrayCollection;
        
        
        /**
        * Constructor
        */
        public function GameMap(landSquares:ArrayCollection)
        {
        	GameMap.landSquares = landSquares;    
        }
        
        
        /**
        * Update the map... DKY what it should do...
        */
        public function updateMap():void {
            
        }
        
    }
    
}